﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TetrisLogic
{
    class NetCode
    {
        public static void SendField(int index)
        {

        }

        public static void SendSocket(char[] buffer)
        {
        }

        public static void ProcessMessage(char[] buffer)
        {
        }

        public static void AddPlayerFormat(char[] Buffer, int i, byte j, byte ClassicAddLine)
        {
            
        }
    }
}
